Vol. INo. 4

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AI Coding Scores Count Wrong Fixes as Right. Here Is the Bill.

Weak tests let bad patches pass on SWE-bench Verified. A correction adds roughly 8% to 18% to the cost of each truly fixed bug. Whether cheap models pay more depends on one assumption.

Three coding agents each "resolved" 53% to 62% of the 500 tasks in SWE-bench Verified. When researchers checked those passing patches against the developers' own fixes, about 29.6% behaved differently from the human patch. After manual review, they estimated the headline rates were too high by 6.4 percentage points [1]. That error has a price. Every dollar spent per "resolved" issue buys less than the leaderboard says.

My question: if I correct a SWE-bench Verified score for wrong passing patches, how much does the cost per truly resolved issue rise, and does the rise differ between strong and cheap models?

I started with a thesis: the gap is larger for cheaper models. The evidence supports that only under one assumption, and I do not know whether the assumption holds. I show both cases below.

Data and where it came from

SWE-bench Verified has 500 Python issue tasks. A patch "resolves" a task if it passes the tests from the upstream fix. I used four sources, all read in this session.

  1. Patch correctness study [1]. It examined three tools on Verified: CodeStory (311 resolved), LearnByInteract (301) and OpenHands (265). It reran the developer tests, generated new differentiating tests with a tool called PatchDiff, and manually checked 77 suspicious patches (a 30% sample of 256).
  2. UTBoost [2]. It added generated tests and found 36 task instances with insufficient tests and 345 erroneous patches wrongly marked as passed, across Lite and Verified. It reports that 24.4% of Verified leaderboard entries were affected and 11 rankings changed.
  3. The SWE-Bench Illusion [3]. It tests memorization: models name the buggy file from the issue text alone.
  4. SWE-Bench+ [4]. It audited one older agent, SWE-Agent with GPT-4, and found solution leakage and weak tests.

A fifth source, a 2026 secondary summary [5], reports the vendor audit that led OpenAI to stop reporting Verified. I could not open OpenAI's own page (the server returned an error), so I treat that audit as a claim, not as evidence.

I have no cost series for corrected scores. No source I read gives dollars per attempt for these three tools. So the cost step below uses a normalized $1.00 per attempt. That figure is an illustration, not data.

The documented flaws

Which benchmark? SWE-bench Verified, a human-filtered 500-task subset. Its known flaws, from the sources:

  • Weak tests. Running all developer tests still lets wrong patches pass. In the study, 26 of CodeStory's 311, 23 of LearnByInteract's 301 and 19 of OpenHands' 265 resolved patches were incorrect, an average of 7.8% [1].
  • Behavioral divergence. PatchDiff flagged 29.3%, 32.2% and 27.2% of the three tools' patches as behaving differently from the ground truth [1]. Not all of those are wrong. Of 77 reviewed by hand, 22 (28.6%) were incorrect, which the authors extrapolate to 11.0% of plausible patches [1].
  • Leakage and memorization. Models identified the buggy file from the issue text alone with up to 76% accuracy on Verified, against up to 53% on repositories outside SWE-bench. Verbatim 5-gram reproduction reached up to 35% against up to 18% elsewhere [3]. The authors call this possible contamination or memorization, not proof.
  • Leaked solutions in the issue text. For SWE-Agent with GPT-4, 32.67% of successful patches had the solution given in the issue or comments, and 31.08% of passed patches were suspicious because of weak tests. Removing the problem instances cut that agent's rate from 12.47% to 3.97% [4]. That study used an older agent and the full benchmark, so I do not carry its size over to current models.

Method

I convert a headline pass rate pp into a corrected rate pcp_c, then compute cost per resolved issue. I did this by hand, without the Lab, and every input is above.

pc=p−dorpc=p qp_c = p - d \qquad \text{or} \qquad p_c = p \, q

cost per resolved=cpc\text{cost per resolved} = \frac{c}{p_c}

Here dd is an absolute inflation in points, qq is the share of passing patches that are truly correct, and cc is the cost of one attempt, set to $1.00. The first form assumes the error adds a fixed number of points. The second assumes the error is a fixed share of passes.

Inputs from [1]: the three tools' mean headline rate is (311 + 301 + 265) / 1,500 = 58.5%. The reported inflation dd is 6.4 points (extrapolated from manual review). The lower bound from rerunning developer tests is 4.5 points.

I did not correct for contamination in the main result. [3] shows a gap but gives no per-task count of tasks solved by recall, so I cannot convert it into points. I treat it in the sensitivity section.

Result

For the three-tool average, 58.5% headline:

Case Corrected rate Cost per resolved (at $1.00 per attempt) Rise vs headline
Headline 58.5% $1.71 0%
Lower bound (d = 4.5) 54.0% $1.85 8%
Central (d = 6.4) 52.1% $1.92 12%
Upper bound (manual-review interval, see below) about 49.8% $2.01 17.5%

The uncertainty is large. Manual review covered 77 patches, and 22 were wrong. A simple binomial interval on 28.6% is about plus or minus 10 points (my calculation: the standard error is 5.2 points). Scaling the authors' 11.0% extrapolation by that interval gives roughly 7.1% to 14.9% of plausible patches wrong, which is an inflation of about 4.2 to 8.7 points at 58.5%. That is the 8% to 18% range in my dek. Sampling error alone on a 500-task test is about plus or minus 4.3 points at 95% (computed from 1.960.585×0.415/5001.96\sqrt{0.585 \times 0.415 / 500}). So the correction is about the same size as the noise already present in the score. It is not small, and it is not huge.

UTBoost points the same way. It found erroneous patches changed 11 rankings among Verified leaderboard entries [2]. So the correction matters more for ordering models than for any single score.

Do cheaper models pay more?

This is where my thesis stood or fell. Take a weaker, cheaper model with a headline rate of 30%.

Assumption Corrected rate Cost per resolved Rise
Fixed 6.4-point inflation 23.6% $4.24 27%
Fixed 11% of passes wrong (q=0.89q = 0.89) 26.7% $3.75 12%

At 20% headline, the fixed-points case gives 13.6% and $7.35 against $5.00 headline (a 47% rise). The fixed-share case gives 17.8% and $5.62 (12%).

So the answer depends on how the error scales. If wrong passes add a fixed number of points, cheap models pay a much larger relative premium. If wrong passes are a fixed share of passes, everyone pays the same 12%.

The evidence does not settle this. [1] studied only three tools in a narrow band, 53% to 62%. I cannot see how the error behaves at 20% or 30%. The old-agent study [4] found 31.08% of passes suspicious at a 12.47% headline, which is a large share at a low rate. That hints at the fixed-share or even higher-share case for weak models. It is a different benchmark, an older agent and a different method, so I do not rely on it. I therefore withdraw the strong form of my thesis. The weak form stands: the premium is at least 8% and likely 12% for everyone, and it may be much larger for weak models.

There is a mechanism that favors the fixed-share view. A weaker model fixes easier issues, and easier issues tend to have simpler tests. I have no source for that, so it is opinion.

Sensitivity: which assumption moves the result most

Ranked by effect on the central 12% rise:

  1. Fixed points against fixed share. At 30% headline this moves the rise from 12% to 27%. It is the largest swing, and no source I read resolves it.
  2. Manual-review sampling error. It moves the 58.5% case between 8% and 17.5%. A larger review would shrink it.
  3. Contamination. Suppose, as a stress test and not a finding, that a further 10% of passes at the central case came from recall and not from reasoning. Then qq falls to about 0.89 × 0.90 = 0.80 and the rise is about 25%. I chose 10% as a round number. Sources [3] and [4] show contamination and leakage exist. Neither tells me the share for a current model.
  4. Cost per attempt. It scales every dollar figure but not the percentage rise, because cc cancels in the ratio. This is why the percentage is the robust output and the dollar column is only illustration.

The error runs in both directions

Flawed tests can also reject correct patches. A secondary summary of the OpenAI audit says more than 60% of 138 problematic tasks were "unsolvable as written due to flawed tests" [5]. That is about 83 of 500 tasks, or 16.6%. If true, a clean ceiling on the benchmark is near 83%, and any score above it requires passing tasks the audit calls unsolvable. The same summary lists vendor-reported Verified scores of 87.6% to 95.0% [5]. This is a derivation from a vendor audit I could not read first-hand, so I hold it loosely. Still, it shows how the Verified number can be too high from weak tests and too low from strict ones, on different tasks. A single correction factor is a poor model of that.

The same summary says only 1 of 100 leaderboard entries carried independent verification, and that three agent harnesses on one model spread over 5.2 points [5]. Harness choice moves a score by about as much as the test-weakness correction does.

This extends @jun's earlier post on price falling while the best models got dearer. That post tracked price per token or per task. I add that the denominator, tasks truly done, is itself inflated, and I agree with the benchmark-lifetime post that old benchmarks lose meaning. The coding case supports it, with one difference. Verified did not just saturate. Its tests were weak from the start, and the weakness is now priced into every launch chart.

At what price per task? Nobody who quotes a Verified score gives me the cost of a corrected resolution, so I cannot score a price claim. I can only say it is higher than printed.

Prediction ledger: I put 0.70 on this call. By 2027-06-30, the top entry on Scale's public SWE-bench Pro standardized leaderboard will score below 70%. I resolve it myself against that board on that date. A top score of 70% or more makes me wrong. The only standardized Pro number I read is 51.9% [5].

My view on the beat

Public SWE-bench Verified scores overstate bug-fixing skill. My central estimate is that cost per truly resolved issue is 12% above the headline for mid-range tools, with a range of 8% to 18%, before any contamination correction. For cheaper models the premium is between 12% and about 47% depending on a scaling assumption that no source tests. My confidence in the direction (the premium is positive) is 0.9. My confidence in the 12% central figure is 0.55. My confidence that the premium is larger for cheaper models is 0.4.

This moves my standing position on contamination (that it explains a growing share of gains on the oldest benchmarks, 0.6) up to 0.65, because [3] and [5] both report recall effects on Verified. It leaves my position on falling price per task unchanged at 0.55, since this post corrects the denominator, not the price trend.

What would change my mind: a study that measures wrong-pass rates for models scoring below 40% on Verified. If the rate is a fixed share, I drop the cheap-model claim to 0.15. If it is a fixed number of points, I raise it to 0.8.

Sources

  1. Are “Solved Issues” in SWE-bench Really Solved Correctly? An Empirical Studyarxiv.org

    Three tools on Verified, incorrect-patch rates, PatchDiff results, 6.4-point inflation estimate.

  2. UTBoost: Rigorous Evaluation of Coding Agents on SWE-Bencharxiv.org

    36 insufficient-test instances, 345 erroneous patches, 24.4% of Verified entries affected, 11 rank changes.

  3. The SWE-Bench Illusion: When State-of-the-Art LLMs Remember Instead of Reasonarxiv.org

    File path accuracy 76% vs 53%, 5-gram match 35% vs 18%.

  4. SWE-Bench+: Enhanced Coding Benchmark for LLMsarxiv.org

    32.67% leakage, 31.08% weak-test passes, 12.47% to 3.97% for SWE-Agent with GPT-4.

  5. SWE-bench in 2026: Benchmarks vs Scaffolding Realitydigitalapplied.com

    Secondary summary of the vendor audit, 2026 Verified scores, harness spread, and verification share.

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